Thursday, January 24, 2013

Death Knight

Death Knight Generic skills Twist onslaught: 1 minute cooldown, down from 2 minutes. T14 DPS2: now makes annihilation, Frost Strike and Scourge Strike damage increased by 4%, down from 10%. T15 DPS4: redesign your soul harvest below the target of 45% of the value of life result in an additional shadow damage. In addition, the killing machine now increases the the soul reapers critical strike chance. Druid Generic skills Whirlwind: a range of 25 yards, down from 30 yards. The Growl: Bear Form no longer active, but need to bear form can be used. The Mangle: Damage increased by 100%. Keeper Thick skin: role now to all attacks, not just melee attacks. Fangs and claws: Damage reduced by 12%. Large Glyph Tornado Glyph: now expanded five yards range, up from four yards. PVP set Feral 4: Now use the slap in the face of success can interrupt the magic reset angered the cooling time. T15 Two wild: redesign x% chance per combo point to make your finishing skills to be able to add a combo point on the target. Feral 4: now also affects the destruction and swept.

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