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Thursday, January 24, 2013
Death Knight
Death Knight
Generic skills
Twist onslaught: 1 minute cooldown, down from 2 minutes.
T14
DPS2: now makes annihilation, Frost Strike and Scourge Strike damage increased by 4%, down from 10%.
T15
DPS4: redesign your soul harvest below the target of 45% of the value of life result in an additional shadow damage. In addition, the killing machine now increases the the soul reapers critical strike chance.
Druid
Generic skills
Whirlwind: a range of 25 yards, down from 30 yards.
The Growl: Bear Form no longer active, but need to bear form can be used.
The Mangle: Damage increased by 100%.
Keeper
Thick skin: role now to all attacks, not just melee attacks.
Fangs and claws: Damage reduced by 12%.
Large Glyph
Tornado Glyph: now expanded five yards range, up from four yards.
PVP set
Feral 4: Now use the slap in the face of success can interrupt the magic reset angered the cooling time.
T15
Two wild: redesign x% chance per combo point to make your finishing skills to be able to add a combo point on the target.
Feral 4: now also affects the destruction and swept.
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