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Wednesday, March 6, 2013
More interesting gold recovery mode
Cause any panic accompanied forum spurt of angry comments came before, I want to say is, this does not mean we hope the players get less excellent equipment. This is just to say that we feel no need for hundreds of junk rare equipment showed the players to see, I do not think people would like to see them. For example, assume that equipment, intellectual values between 1-100 randomly generated. Now, imagine we let items drop rate decreased by 25%, but the range of values of the intelligence becomes 75-100. So in the end, you will find items although less become valuable equipment has changed much. This is our goal.
(For the identification of hundreds of equipment, although the entire article is talking about the design philosophy of the items and our future goals, but I would like to disclose the short-term we are doing to improve one is to add an "all identified option, this feature should be with the 1.08 patch added to the game)
More interesting gold recovery mode
We often talked about the economy in Diablo, to let the players feel that gold is a "genuine currency, its role should not only be limited to the sale of equipment in the auction house. We do not want to control runaway inflation, but we do not believe that tax to the players is the correct way to control inflation. Ultimately, we hope to provide players are excited to spend their hard-earned gold in something.
The most specific example to support this theory, is forging new 1.07 patch formulations. Although this is not a panacea to solve the economic problems, but it does give players more ways, so that players can spend money harvest happiness - happy means to enhance their role or trumpet.
Other to spend money that we want to explore ways include the player's character becomes more personalized, so they distinguish with friends or other roles (ie, self-definition of the role of equipment shape). We are still exploring let forging become more interesting, for example, is not just to create new equipment, but also introduced to modify the functionality of existing equipment.
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