Monday, April 22, 2013

Glyph aspects

Glyph aspects: Large Glyph is still: the road marked Glyph, bound for St. flash SG Road standard macro. Innocent guardian (this version of eternal fire HOT doubled their effect ~ ~ ~) and the other one is St. direct 10% of milk flash Glyph Glyph words: Invincible stone (field) wings slow down (Arathi wood is likely to guarantee a life) other random. Summarizes practices sentence: from 5.1 to stay three beans will be lost forever, into a shock with flash, milk riding first shock is still milk riding must first card CD lost skills, but St. flashed in the push class to shock after the second card CD put away, other practices arbitrarily intended Everyone has his own style, but one must keep in mind: Shock with flash.  

Tuesday, April 9, 2013

One last suggestion

PVP One last suggestion (battlefield) either side of the treatment of more than 7 are not immediately in the battlefield can only have a maximum of three. We want to make the players in determining the line for the Random Battleground option must be selected duties. Need the selected row of the battlefield duties of this concern: DPS queuing will be very lengthy / mixed career may be to treat identity into the row and then go to DPS? We discussed solutions, for example, if you Specialization does not meet your responsibilities will display a red icon. We also do not think that to the battleground queue length will be a problem. It may take the way of the team Finder. I heard the 5.4 elite equipment level requirements back add rating level requirements of the battlefield, please do not give it to increase the number of US-based decorative things. 5.3 and later elite equipment is decorative, something. I do not understand. Improve combat fatigue can be more useful in PVP intensity of treatment?